Veteran game developer Scott Miller explains why it took 3D Realms so long to get PC gaming’s most ambitious but ultimately flawed sci-fi FPS game over the line: ‘Let’s just put all our eggs into the Duke Nukem basket’

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Aliens, big guns, and portals take time to cook Rewind the clock to 2006, and PC gaming was witnessing the launch of one of the most ambitious but …, Aliens, big guns, and portals take time to cook Rewind the clock to 2006, and PC gaming was witnessing the launch of one of the most ambitious but … , PCGaming 1 News

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